 Improved ledge detection when jumping toward ledges. 
 Enhanced the anisotropy option. 
 Refinement of the mouse sensitivity of the camera when it is set to maximum (100%). 
 Added new bindable buttons (mouse button 4 & 5, Home, End, Ins, Del, PageUp / Down, Alt, AltGr). 
 Quick-save / quick-load controls are now displayed in the options menu. 
 Enabling leaderboards (visible in the Steam interface) for each mission, the fastest time for each player will be displayed on the leaderboard 
 Reducing the distance of the last-chance mode to match with the backward roll distance. (You can use the backward roll to escape from fights!) 
 Slight increase in the action area of the ledge-kill (murder when you are attached to a ledge). 
 Slight increase in the action area of the clone-trap. 
 Fixed a bug where sleeping guards awake when reloading a party in front of them: the guard now remains asleep when reload a save before him. 
 Fixed bug where two guards are close to a clone-trap: Now, the clone-trap catch only one single guard. 
 Fixed a bug with the clone-trap where the guard was not killed when he was in some state of detection: now a guard is always killed when caught by a clone-trap.
